

They are saddled with Aun'shi's same Forced Reaction. Costing a mere 1 resource for 1 ATT, 3 HP, and 1 command icon is a steal.

They are one of the most cost-effective units, stat-wise.

He is joined by 4 Ethereal Envoys who's abilities look quite similar. However! With some high damage, ranged units at a planet with him - destruction can be wrought upon the enemy! He can win the command struggle and probably kill the unit (he hates Sanctioned Psykers!), but he will not be able to trigger the battle ability. That is huge! However, after attacking he must move to the HQ.Ĭlearly some strategy begins to present itself before even seeing any other cards- keep Aun'shi in the battle as long as possible before attacking! He has some major drawbacks - unlike every other warlord, he cannot win planets by himself if the opponent has an inexpensive unit there for the command struggle. Finally, all Tau units you control at a planet with Aun'shi gain armorbane. Aun'shi has two traits: Soldier and Ethereal. Aun'shi's stats are, however, some of the best with 2 ATT and 7 HP (Along with Ragnar and Nazdreg). Nothing new with starting cards or resources: 7 for both. While that very much fits the fluff of Ethereals in the Universe, it is something you really have to consider when playing as or against this warlord!įirst, let's take a close look at Aun'shi. He and his signature squad both have a forced reaction- after they attack, they must retreat from battle and head back to HQ. Images courtesy of if you aren't using this yet- do so now!Īun'shi- the Warlord of the latest expansion pack " Gift of the Ethereals", is the 2nd Tau Warlord for Conquest, and features a unique set of abilities - as well as drawbacks! I love "tricky" card interactions, and so I was immediately intrigued by Aun'shi.
